Hurtworld Patch 0.3.2.6

Posted on January 9th, 2016 11:48 AM EST
Hurtworld Patch 0.3.2.6 has been released today on Steam.

VERSION 0.3.2.6 (9-JAN-2016) 

- Merged savegame files into a single file. New format is roughly 1 40th the size of the old one. Existing saves should be loaded fine. 
- Fixed names not showing on ownership stakes until after they have logged in since restart 
- Improved performance of doors serverside 
- Doors no longer teleport you out of their bounds when closing, instead they fail to close and open again if someone is blocking them. This should solve rock exploits. 
- Fixed an exploit where vehicles could be used to get inside foundations and rocks 
- Added configuration value "spawnercellupdatesperframe". This will increase the number of spawner cells that are processed per frame it used to be 5 and is now 10, 5 was far too slow. Increasing it may destroy server performance but will speed up the spawner delay when moving to a new area.(edited) 
- Added "maxping" server setting, set in milliseconds to lock out any players with a higher average ping 
- Fixed emote car exploit / bug 
- Added ability to set spawn location on ownership stake, if none are set you will spawn on the beach (Stakes are not teleporters) 
- Fixed sanitizing of rich text tags in names 
- Client now renders full inventory of Storage Lockers.

Source : http://steamcommunity.com/games/393420/announcements/detail/939364873619058421
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