Server Performance Status Update

Posted on January 17th, 2019 03:39 AM EST


Hi Hurtworldians,

Usually we would post a devblog outlining the status of all the issues we are working on, but given the urgency of fixing the server performance I've opted to throw a quick status update out so we can keep working on getting it resolved.

The last patch we put out contained profiling code that allowed us to monitor our busy official servers in realtime and analyse the data.

We've now identified the root cause of the lag spikes happening across busy servers and are working hard to get it resolved.

The good news is that the issue is fairly contained and should only take a couple of days to repair, once this is done I expect our servers to run flawlessly.

Given the weekend is approaching and the repairs may take me a couple of days, Tom is working on a quick fix that will significantly improve the situation until the proper fix is complete. Hopefully this will mean we have things in a decent state by the weekend.

Thanks for your patience <3
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