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Dev Update 158

July 11th, 2019 05:35 AM EST

Hi Hurtworldians!In this weeks dev update we check out a new town event, our first watercraft the Barra and detail the next content patch.Check out [...]

Patch/Wipe 0.8.1.0 Is Live

July 5th, 2019 03:08 AM EST

Hi Hurtworldians,This patch focuses on server and client stability and performance. There is still a lot of work to do, more performance updates [...]

Hotfix 0.8.0.2 Is Live

June 25th, 2019 12:30 PM EST

Hi Hurtworldians!Tonight we have a small hotfix to improve helicopter flying on servers under heavy load.There was an issue where if a server stopped [...]

Hotfix 0.8.0.1 Is Live

June 19th, 2019 05:26 AM EST

Hi Hurtworldians,We just pushed out a quick server only hotfix for some creature spawn issues and missing Airdrops.Yeti's and Clay were the worst [...]

Island Hopper Update 0.8.0.0 Is Live

June 18th, 2019 11:42 AM EST

Hi Hurtworldians!Tonight we have the long awaited Island Hopper content update which brings a ton of things that have been in the works for a long [...]

New Extended Gameplay Trailer

June 18th, 2019 07:56 AM EST

Hi Hurtworldians!We just dropped a new extended cut trailer for the Island Hopper Update with a much more in depth look at all the gameplay features [...]

Dev Update 157

June 13th, 2019 11:34 PM EST

Hi Hurtworldians!In this weeks dev update we check out a bunch of the new things going into Tuesdays patch including the new SAM sites, new metal [...]

Dev Update 156

May 27th, 2019 10:51 AM EST

Hi Hurtworldians!In this weeks update we have a ton of info on the upcoming patch and our release to exit early access. This is going to be a big one: [...]

Hotfix 0.7.3.2 Is Live And Official Servers Have Wiped

May 16th, 2019 03:11 AM EST

Hey Hurtworldians,We've got another hotfix patch to go along with tonight's wipe.This patch stabilizes the tether system so we no longer have to break [...]

Dev Update 155

May 6th, 2019 02:03 AM EST

Hi Hurtworldians!In this weeks dev update we go into detail about the next content patch focusing on bringing all our new creatures to life as well as [...]