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Hurtworld V2 Is Now Live

January 13th, 2019 01:59 AM EST

Hi Hurtworldians!Its finally here, after 2 years of work its finally here. Hurtworld V2 is now live on the main branch. Its been a long road to get [...]

Hurtworld V2 Launch

January 8th, 2019 01:51 PM EST

Hi Hurtworldians!We're super excited to announce the time has finally come to officially launch Hurtworld V2 this Saturday the 12th of January.In our [...]

Hurtworld Dev Blog #149

December 20th, 2018 07:35 AM EST

Hi Hurtworldians!In this weeks dev update we check out the graphics pass on both axes, and go hard on balance and performance leading up to the V2 [...]

Exp Patch 0.6.5.0 Is Live!

December 13th, 2018 10:59 AM EST

Hi Hurtworldians!Tonight we have the patch everyone has been waiting for, bringing back vehicle theft, making vehicle crafting come from melting down [...]

Hurtworld Dev Blog #147

December 5th, 2018 07:22 AM EST

Hi Hurtworldians!In this weeks dev update we go into detail about our next patch, starting a big optimization pass and talk V2 release.Check out the [...]

Hurtworld Dev Blog #146

November 27th, 2018 12:15 PM EST

Hi Hurtworldians!In this weeks dev update, we look at the Mozzy damage model, some admin tools for content creators, do a pass on all item poses, more [...]

Hurtworld Dev Blog #145

November 23rd, 2018 12:50 AM EST

Hi Hurtworldians!In this weeks dev update we check out the first footage of the Mozzy flying around in game, we revive the long lost Slug truck, [...]

Hurtworld Dev Blog #144

November 13th, 2018 08:20 AM EST

Hi Hurtworldians!In this weeks dev update, we look at the gfx pass on our machines, territory control map updates, progress on the new trailer and [...]

Exp Hotfix 0.6.4.1 Is Live!

November 9th, 2018 03:44 AM EST

Hi Hurtworldians,Hotfix 0.6.4.1 is now live with some fixes and improvements from last nights patch. We also added an admin quality of life feature [...]

Exp Patch 0.6.4.0 Is Live!

November 8th, 2018 04:07 AM EST

Hi Hurtworldians!Tonight we have our new Territory Control system rolling out to all experimental servers. This system adds 10 special construction [...]