Hey Hurtworldians!This week the tropical biome gets implemented, bugs get stomped and the FR18 moves close to completion.Read all about it [...]
Hey everyone,Tonight we've got another bugfix update fixing problems in the mesh baking system that could cause world items to fall through the [...]
Hey everyone,Tonight we've got a small bugfix update for the experimental branch fixing up some issues with shacks, amber protection and vehicle [...]
Hi Hurtworldians!This week Tom gets his hands dirty in the workshop working on the vehicles, Teh Splatt moves to a tropical Island biome and Mils [...]
Hi Guys,Tonight we have a small update for the experimental branch which fixes the nasty construction duping bug that emerged this week as well as a [...]
Hi Hurtworldians,In this weeks dev blog, we check out the new tropical biome, scout rifle progress, and plans for our next couple of releases.Check [...]
Hi Hurtworldians!Tonight we have a brand new map built from the ground up to have more open space, make vehicles more useful, create more memorable [...]
Hi Hurtworldians!In this weeks dev update, we go into depth about design in the new map releasing on Friday as well as a look at the new scout [...]
Hi Hurtworldians,Experimental branch patch 0.5.9.0 is now live. Unfortunately we are going to have to postpone the new map release until next week. [...]
Hi Hurtworldians!In this weeks dev update, we check out plans for the release of the epic new map, bow painting, new scout rifle, vehicle handling and [...]
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