Hurtworld Patch 0.3.1.5
Posted on December 10th, 2015 09:53 AM EST
Hurtworld Patch 0.3.1.5 has been released today on Steam.
VERSION 0.3.1.5 (10-DEC-2015)
Source : http://steamcommunity.com/games/393420/announcements/detail/82552603556102154
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VERSION 0.3.1.5 (10-DEC-2015)
- Added timer to respawn - if you are authorised at an ownership stake, your respawn time will increase by <IncreaseOnDeath(default 10)> seconds every time you die. You respawn time will fall down back to 10 seconds over time. These values are configurable per server. spawncooldown - see wiki for details
- Added combatlogtimeout server setting, players will stay in the game for <default(10)> seconds after they disconnect, you can't reconnect while your dummy is still in game (this is not the best solution but will do for now)
- Added ability to ban players by SteamID (ban , unban )
- Fixed groundsliding bug
- Fixed megajump exploit
- Tweaked the town crate loot tables a bit
- Fixed storms only happening once per restart
- Moved doors from deferred spawn to instant spawn on client
- Fixed vehicles falling through the world / moving around while idle (this turned out to be a bug in physx so is pretty hard to nail down completely, looks to be stable now though)
- Changed server browser to handle high number of servers, as well as implemented favorites.
- Fixed some issues with spawners where vehicles and loot could stop spawning
- Added no-build zones to relics that were missing them
- Removed stupily high sun protection from T-Shirts
Source : http://steamcommunity.com/games/393420/announcements/detail/82552603556102154