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Patch Is Live!

April 18th, 2019 04:08 AM EST

Hi Hurtworldians!Tonight we have a content patch for yall that introduces new water mechanics and some new inland water features in the lead up to our [...]

Patch Is Live - Content Delayed!

April 11th, 2019 04:27 AM EST

Hi Hurtworldians,Unfortunately we have had to postpone the content patch until next Thursday due to some last minute serious issues with the Unity [...]

Dev Update 154

April 9th, 2019 03:31 AM EST

Hi Hurtworldians,In this weeks dev update, we check out the new water mechanics, new Mac10 SMG, new town event grey boxes and new in depth trailer [...]

Hotfix Is Live and Official Servers Have Wiped

March 28th, 2019 01:07 AM EST

Hey Hurtworldians,Along with the official server wipes (optional for community servers) we're rolling out a hotfix patch to fix a regression in the [...]

Hotfix Is Live!

March 25th, 2019 08:45 AM EST

Hey Hurtworldians,We've got another hotfix patch for you tonight to fix up how the tether system interacts with emotes and also fixing how the [...]

Hotfix Is Live and Official Servers Have Wiped

March 14th, 2019 05:09 AM EST

Hey Hurtworldians,Just a quick hotfix patch for you tonight to settle down some of the more serious tether bugs whilst we work on a more comprehensive [...]

Dev Blog 153

March 5th, 2019 09:05 AM EST

Hi Hurtworldians!In this detailed dev update, we outline details of the next big content patch as well as a roadmap for the near future of [...]

Hotfix Is Live!

March 5th, 2019 03:24 AM EST

Hi Hurtworldians,Tonight's hotfix aims to increase the stability of interactions around tethers and should make things run a little smoother.Change [...]

Hotfix Is Live!

March 1st, 2019 05:51 AM EST

Hey Hurtworldians,We're releasing a small hotfix to take care of some issues with the latest patch and reduce false positives in our DDoS [...]

Patch Is Live!

February 28th, 2019 09:49 AM EST

Hi Hurtworldians!Tonight we have our first content patch since the V2 launch. This patch brings the first of the physics toys that should expand ways [...]