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Experimental Patch 0.6.1.1 + Hurtworld Blog #134 Is Now Out!
Posted on August 7th, 2018 05:59 AM EST
Tonight we've got a small bugfix patch to fix up a few small map issues as well as item disppearing into vehicle inventories.
As always the last active patch (0.6.1.0) will be available on the 'oldversion' branch so you can continue to play on community servers until they get around to updating.
We've also got a new blog looking at the 0.6.1.0 patch as well as some attachments for the upcoming FR18.
Check it out at http://hurtworld.com/hurtworld-update-134
- Fixed vehicle inventories so they can no longer 'lose' items
- Fixed a spawn point that was spawning players on top of a rock they could not safely leave
- Fixed some town event markers appearing too small on the map
- Added console command 'networkloglevel <off/error/warning/debug>' for controlling the network log filter on the server