Experimental Patch + Hurtworld Blog #134 Is Now Out!

Posted on August 7th, 2018 05:59 AM EST

Hey Hurtworldians!

Tonight we've got a small bugfix patch to fix up a few small map issues as well as item disppearing into vehicle inventories.

As always the last active patch ( will be available on the 'oldversion' branch so you can continue to play on community servers until they get around to updating.

We've also got a new blog looking at the patch as well as some attachments for the upcoming FR18.

Check it out at http://hurtworld.com/hurtworld-update-134

Full Changelog
  • Fixed vehicle inventories so they can no longer 'lose' items
  • Fixed a spawn point that was spawning players on top of a rock they could not safely leave
  • Fixed some town event markers appearing too small on the map
  • Added console command 'networkloglevel <off/error/warning/debug>' for controlling the network log filter on the server
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