Hurtworld Patch 0.3.3.0
Posted on January 15th, 2016 01:33 PM EST
Hurtworld Patch 0.3.3.0 has been released today on Steam.
After a month and a half of work on stability, we finally got a chance to start pushing forward with content and balance changes.
This patch brings a heap of work that should drasticly affect the PVP metagame along with new weapons, traps, character customization.
20% more Hurt. Get HYPE.
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Hurtworld's First Content / Balance Patch is Live!
After a month and a half of work on stability, we finally got a chance to start pushing forward with content and balance changes.
This patch brings a heap of work that should drasticly affect the PVP metagame along with new weapons, traps, character customization.
20% more Hurt. Get HYPE.
Changelog 0.3.3.0
- Added pistol
- Added a quick dirty inaccuracy to guns, movement speed and firing in rapid succession both contribute to an inaccuracy factor. Its by no means the changes I plan to implement for recoil, however its the best I could do in an hour with no sleep. Hopefully it makes guns slightly less OP.
- Split pistol, bolt and AR to different ammo types
- Added 10 animal masks that sometimes drop from each creature
- Added bor backpacks
- Added Russian Hat
- Added Landcrab Mine
- Added Poison Trap
- Added Medusa Vine
- Added storage chest (20 slots)
- Goat now has its own engine, wheels and gearbox slot type
- Vehicle parts can no longer be removed from vehicles once added
- Vehicles no longer spawn with parts in them, you must find them in loot caches
- Town loot caches respawn twice as fast and have a higher upper limit count
- Reworked most of the loot cache loot table, det caps + wheels are more common
- Fixed hovercars
- Ownership stakes can no longer be picked up by a hammer and must be destroyed with an iron axe or better
- Static construction prefabs now refund a percentage of their cost
- Sombrero is now craftable
- Added mask face slot to character
- Drills no longer mine metals above iron, this is a temp fix until I have time to balance them better
- Gasoline recipe now makes 3 instead of 5
- Sunscreen now provides 50 sun protection instead of 100
- Aussie Hat now provides 50 sun protection instead of 120
- Aussie hat costs more
- Skater hat now reduces fall damage by 50%
- Flannel costs slightly more
- Ownership stakes now need to be placed at ground level or on a rock
- Fixed ownership stakes interaction volume being too tall and sometimes poking through the roof of buildings
- Reduced interaction distance from 5 to 3 meters
- Made storage locker more expensive to craft
- Decreased leather drop rate
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