Blog, page 3
Hotfix 0.7.3.1 Is Live and Official Servers Have Wiped
May 2nd, 2019 02:54 AM ESTHey Hurtworldians,We've got a hotfix to go along with tonights wipe that fixes up a few map issues and fixes a Roach bug used to peek through walls [...]
Patch 0.7.3.0 Is Live!
April 18th, 2019 04:08 AM ESTHi Hurtworldians!Tonight we have a content patch for yall that introduces new water mechanics and some new inland water features in the lead up to our [...]
Patch 0.7.2.0 Is Live - Content Delayed!
April 11th, 2019 04:27 AM ESTHi Hurtworldians,Unfortunately we have had to postpone the content patch until next Thursday due to some last minute serious issues with the Unity [...]
Dev Update 154
April 9th, 2019 03:31 AM ESTHi Hurtworldians,In this weeks dev update, we check out the new water mechanics, new Mac10 SMG, new town event grey boxes and new in depth trailer [...]
Hotfix 0.7.1.5 Is Live and Official Servers Have Wiped
March 28th, 2019 01:07 AM ESTHey Hurtworldians,Along with the official server wipes (optional for community servers) we're rolling out a hotfix patch to fix a regression in the [...]
Hotfix 0.7.1.4 Is Live!
March 25th, 2019 08:45 AM ESTHey Hurtworldians,We've got another hotfix patch for you tonight to fix up how the tether system interacts with emotes and also fixing how the [...]
Hotfix 0.7.1.3 Is Live and Official Servers Have Wiped
March 14th, 2019 05:09 AM ESTHey Hurtworldians,Just a quick hotfix patch for you tonight to settle down some of the more serious tether bugs whilst we work on a more comprehensive [...]
Dev Blog 153
March 5th, 2019 09:05 AM ESTHi Hurtworldians!In this detailed dev update, we outline details of the next big content patch as well as a roadmap for the near future of [...]
Hotfix 0.7.1.2 Is Live!
March 5th, 2019 03:24 AM ESTHi Hurtworldians,Tonight's hotfix aims to increase the stability of interactions around tethers and should make things run a little smoother.Change [...]
Hotfix 0.7.1.1 Is Live!
March 1st, 2019 05:51 AM ESTHey Hurtworldians,We're releasing a small hotfix to take care of some issues with the latest 0.7.1.0 patch and reduce false positives in our DDoS [...]